Investigating the Cloud Services in Animation Field
The production of 2D and 3D animated films demands high end systems with massive computing resource. Handling massive computing resources requires high investment in infrastructure and maintenance, which is a major hindrance for the animation industry/animators who want to produce few minutes of film. The cloud services promises to deliver on-demand and scalable computing resources to the animation industry. In this paper, it is proposed to investigate the cloud services in animation. The research is designed in two case studies to analyze the scenarios in both traditional and through the cloud services.