Requirements of Peer-to-Peer-Based Massively Multiplayer Online Gaming

Source: University of Mannheim

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Massively Multiplayer Online Games have become increasingly popular. However, their operation is costly, as game servers must be maintained. To reduce these costs, the authors aim at providing a communication engine to develop massively multiplayer online games based on a peer-to-peer system. In this paper, they analyze the requirements of such a system and present an overview of their current work. Massively Multiplayer Online Games (MMOG), have become increasingly popular in recent years. Today, millions of people meet and play in virtual worlds with friends and strangers.
Format:PDF Size:50.00
Date:Dec 2006