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virtual reality
(167 results)-
White Papers
Ensuring a Secure and Compliant Virtual Environment with VMWare
Aug 2011
This three-page brief outlines the challenges of securing and managing compliance across a virtual environment, while highlighting VMware solution key benefits and capabilities.
Provided by VMware
-
Case Studies
Jack Human Simulation Software Helps Pratt & Whitney by Speeding Aircraft Engine Development
Nov 2007
With routine maintenance accounting for a big part of aviation costs, Pratt & Whitney designs engines with the goal of minimizing maintenance downtime. The company wanted to control costs and...
Provided by Siemens
-
White Papers
e-Learning Systems in Virtual Environment
Jan 2011
E-learning is one of the emerging needs of the information age. Therefore a lot of potential is seen in distance learning development. Virtual environment interface to e-learning systems have...
Provided by Association of Colleges of Computing and Information
-
Webcasts
Microsoft Webcast: See How Virtual Earth 6.0 Provides an Immersive Web Experience (Level 100)
Nov 2007
The Microsoft Virtual Earth platform is an integrated set of services providing quality geospatial data, rich imagery, cutting-edge technology, and dependable performance that helps organizations...
Provided by Microsoft
-
Webcasts
MSDN Webcast: Build Rich User Experiences With Virtual Earth 6.0 (Level 100)
Nov 2007
The Microsoft Virtual Earth 6.0 platform is an integrated set of services providing quality geospatial data, rich imagery, cutting-edge technology, and dependable performance that helps...
Provided by Microsoft
-
White Papers
Virtual Worlds, Real Money: Security and Privacy in Massively-Multiplayer Online Games and Social and Corporate Virtual Worlds
Nov 2008
2007 was the year of online gaming fraud - with malicious programs that specifically target online games and virtual worlds increasing by 145% and the emergence of over 30,000 new programs aimed...
Provided by ENISA
-
Whitepapers
Analysis of Facial Gesture Recognition Using Eigen Faces
Dec 2011
Gesture recognition process pertains to recognizing meaningful expressions of motion by a human, involving the hands, arms, face, head, and/or body. It is of utmost importance in designing an...
Provided by Kurukshetra University
-
Whitepapers
Application-Specific Attacks: Leveraging the ActionScript Virtual Machine
Apr 2008
Memory corruption vulnerabilities are now being exploited using application specific attacks, like the scenario leveraging the ActionScript Virtual Machine. Learning how this attack works will...
Provided by IBM
-
White Papers
Study of Large-Scale Data Visualization
Dec 2009
Research and development for visualization technologies carried out by Advanced Perception Research Group of the Earth Simulator Center is the fiscal year 2008 are reported. In terms of YYView, a...
Provided by Japan Agency for Marine-Earth Science and Technology
-
Webcasts
10 Minutes With Virtual Machine Manager
Mar 2010
This webcast highlights key features of Virtual Machine Manager: the self-service portal, automatic placement and Powershell integration.
Provided by Microsoft
-
White Papers
Immersive Virtual Reality Plant
Feb 2010
The thought proposed in this paper features a complete plant-crew training solution that is designed to improve process reliability and safety of various industries. It discusses Immersive Virtual...
Provided by Invensys Systems
-
White Papers
Virtual Reality in Gait Rehabilitation
Jan 2008
Millions of people around the world suffer from Gait disabilities. There are many causes that may lead to this problem. These are stroke, limb amputation, traumatic brain injury, spinal cord...
Provided by Old Dominion University
-
White Papers
Middleware-Based Integration of Multiple CAD and PDM Systems Into Virtual Reality Environment
Jan 2010
The data exchange between CAD and VR systems is recognized as an essential element for the integration of the digital design process in the manufacturing industry. This paper introduces the...
Provided by CAD Solutions
-
White Papers
Haptic Interaction in Virtual Reality Environments Through Android-Based Handheld Terminals
Nov 2009
The integration of intuitive haptic interaction for navigating within virtual spaces may suppose a key factor for spreading 3Drelated technologies in Ambient Assisted Living environments. This...
Provided by University of Salzburg
-
Whitepapers
Data Centers and Server Farms Enter a Virtual Reality
Mar 2009
Virtualization uncouples operating systems and applications from the physical hardware to allow a server, networking or storage device to run multiple, isolated and diverse virtual environments....
Provided by Verizon
-
White Papers
3d Automatic Building Footprints Generation
Mar 2009
Virtual building modeling became an increasingly urgent need for computer graphics, simulation, games, films and virtual reality. However, this is an exhaustive task and requires much more time...
Provided by HELWAN UNIVERSITY
-
White Papers
A High-Level Virtual Platform for Early MPSoC Software Development
Sep 2009
Multiprocessor System-on-Chips (MPSoCs) are nowadays widely used, but the problem of their software development persists to be one of the biggest challenges for developers. Virtual Platforms (VPs)...
Provided by Aachen University
-
Whitepapers
Five Tips for Effective Backup and Recovery in Virtual Environments
Feb 2011
Your virtual environment houses critical (and often irreplaceable!) information, so you need an effective backup and recovery solution. In this Quest Software technical brief, learn how to not...
Provided by Dell Software
-
White Papers
VMDFS: Virtual Memory Based Mobile Distributed File System
Jul 2007
The mobile computing paradigm is becoming a reality due to the advent of mobile devices such as, PDA and Smart Phones having wireless interface to WWW. As a result, the high-end applications...
Provided by Samsung
-
White Papers
Real-Time Hierarchical Movement Animation Control for Autonomous Virtual Humans
Mar 2010
Due to the great diversity of individuals, the variety of behaviors, and the potential complexity of environment, creating autonomous virtual human in realistic virtual environment has been a...
Provided by Beijing Jiaotong University
-
White Papers
A Cost-Effective 3D Interaction Approach for Immersive Virtual Reality
May 2009
One of the main factors that has impeded the proliferation of immersive virtual reality systems in mainstream society has been the price involved in setting up such systems. This paper presents...
Provided by Academy Publisher
-
White Papers
3D Spatial Interaction With the Wii Remote for Head-Mounted Display Virtual Reality
Jun 2009
This research investigates the design of a low-cost 3D spatial interaction approach using the Wii Remote for immersive Head-Mounted Display (HMD) virtual reality. Current virtual reality...
Provided by University of Wollongong
-
White Papers
Ontology-Oriented SCJP Learning and Assessing System Design
Apr 2009
In this paper, the authors proposed an advanced Petri Net model to manage the workflow of a web-based multiple participants in virtual University. The presented approach not only can conspicuously...
Provided by Academy Publisher
-
White Papers
Open Brajao Web-Based 3D Building Simulation System
Sep 2010
This paper will describe about the software that simulates a three dimensional building model on the web browsers in First-Person view. This software has user-friendly interface therefore, it is...
Provided by Thammasat University
-
White Papers
Design and Implementation of Virtual Private Services
Jan 2011
Large scale distributed applications such as electronic commerce and online marketplaces combine network access with multiple storage and computational elements. The distributed responsibility for...
Provided by Columbia University
-
White Papers
Decoupling Dynamic Program Analysis From Execution in Virtual Environments
Jan 2011
Analyzing the behavior of running programs has a wide variety of compelling applications, from intrusion detection and prevention to bug discovery. Unfortunately, the high runtime overheads...
Provided by VMware
-
White Papers
IndeGS: Index Supported Graphics Data Server for CFD Data Postprocessing
Sep 2007
Virtual reality techniques particularly in the field of CFD (Computational Fluid Dynamics) are of growing importance due to their ability to offer comfortable means to interactively explore 3D...
Provided by Association for Computing Machinery
-
White Papers
An Application for Tree Detection Using Satellite Imagery and Vegetation Data
Jan 2010
Virtual reconstruction of large landscapes from satellite imagery can be a time-consuming task due to the number of objects that must be extracted. Poor image resolution and noise hinder automatic...
Provided by University of Nevada
-
White Papers
VFire: Immersive Wildfire Simulation and Visualization
Nov 2010
Every year, wildfires destroy millions of acres of land and cost millions if not billions of dollars to control. From 2000 to 2002, over 18 million acres were burned, over 2000 structures were...
Provided by Reed Elsevier
-
White Papers
CIVIC: A Hypervisor Based Virtual Computing Environment
Sep 2007
The purpose of virtual computing environment is to improve resource utilization by providing a unified integrated operating platform for users and applications based on aggregation of...
Provided by Springer Science+Business Media
-
White Papers
Reality-Based Interaction: A Framework for Post-WIMP Interfaces
Apr 2008
The authors are in the midst of an explosion of emerging human computer interaction techniques that redefine the understanding of both computers and interaction. They propose the notion of...
Provided by Association for Computing Machinery
-
White Papers
Application-Specific Garbage Collection
Jan 2011
Prior work, including the own, shows that application performance in garbage collected languages is highly dependent upon the application behavior and on underlying resource availability. The...
Provided by University of California
-
White Papers
Efficient and General On-Stack Replacement for Aggressive Program Specialization
Jan 2011
Efficient invalidation and dynamic replacement of executing code - On-Stack Replacement (OSR), is necessary to facilitate effective, aggressive, specialization of object-oriented programs that are...
Provided by University of California
-
White Papers
Curatorial Work and Learning in Virtual Environments: A Virtual World Project to Support the NDIIPP Community
Jun 2009
The University of North Carolina at Chapel Hill and Virginia Tech (VPI&SU) are researching support of the digital preservation and curation community in Second Life (SL). The authors will explore...
Provided by Association for Computing Machinery
-
White Papers
The Virtual Reality Framework for Engineering Objects
Feb 2008
Problems of virtual reality are indissolubly connected with other problems of science and engineering. The motion of objects in virtual reality is depended upon many different engineering related...
Provided by Cornell University
-
White Papers
A Framework for Designing Adaptative Systems in VR Applications
May 2009
VR systems need more and more sensors to provide the most efficient 3D interaction in the virtual world. With the multiplication of sensors in these systems, new constraints emerged, especially...
Provided by Institute of Electrical and Electronics Engineers
-
White Papers
The Magic Barrier Tape: A Novel Metaphor for Infinite Navigation in Virtual Worlds With a Restricted Walking Workspace
Nov 2009
In most virtual reality simulations the virtual world is larger than the real walking workspace. The workspace is often bounded by the tracking area or the display devices. This paper describes a...
Provided by Association for Computing Machinery
-
White Papers
ACTIF: An Interactor Centric Interaction Framework
Oct 2008
The design and implementation of interactions in 3D environments remains a challenge. This is especially true for novices. Mechanisms to support the creation of interaction have been developed,...
Provided by Association for Computing Machinery
-
White Papers
User Experimentation: An Evaluation of Velocity Control Techniques in Immersive Virtual Environments
Aug 2008
While many of the existing velocity control techniques are well designed, the techniques are often application-specific, making it difficult to compare their effectiveness. In this paper, the...
Provided by Springer Science+Business Media
-
White Papers
Influence of Visual and Haptic Delays on Stiffness Perception in Augmented Reality
Aug 2009
Visual delays are unavoidable in augmented reality setups and occur in different steps of the rendering pipeline. In the context of haptic interaction with virtual objects, it has been shown that...
Provided by Institute of Electrical and Electronics Engineers
-
Whitepapers
openBench: V-locity VM Accelerates Exchange 2010 Over 60%
Mar 2013
openBench Labs recently tested Condusiv’s V-locity 4, seeking to validate the claim that V-locity I/O optimization software accelerates applications in virtual environments by 50% or more—with no...
Provided by Condusiv Technologies
-
Case Studies
Case Study: QlikView Deployment for Big Data Analytics at King.com
Apr 2013
Learn how King.com, a worldwide leader in online gaming, uses QlikView to analyze millions of rows of customer data every day.
Provided by QlikTech
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Whitepapers
A Survey of ARToolkitBased Augmented Reality Applications
Feb 2012
Augumented Reality is a budding area in virtual reality research, which tends to present a combination of real and virtual image to the user. This paper briefs a short survey on Augmented Reality...
Provided by JCAKSRCE
-
Whitepapers
An Analysis for the Mediating Effect of Organizational Justice on the Performance in the Virtual Organization
Jan 2013
Recently, new work practices such as virtual work system, have been introduced in various fields. These contracts for new work practices have changed from the existing face-to-face management...
Provided by Science and Development Network (SciDev.Net)
-
Whitepapers
WIIAR-A Wireless Game Controller for Augmented Reality Game
Mar 2012
In this paper, the authors describes how to use a wireless remote a san Augmented Reality Game Controller. Augmented Reality (AR) is a growing area in virtual reality research. An augmented...
Provided by International Journal of Communications and Engineering
-
Whitepapers
ARMoteGame-A Wireless Device for Augmented Reality 3D Game Environment
Mar 2012
This paper describes an augmented reality gaming system which uses the overlay of virtual 3D game on the real world. Augmented Reality (AR) is a growing area in virtual reality research. An...
Provided by International Journal of Electronics Communication and Computer Engineering
-
Whitepapers
Integrating Virtual Reality in Education Using Intranet Grids
Apr 2012
In recent years there has been increase in diverse views in relation to the use of Virtual Reality (VR) to enhance learning and cognition. Besides, there has been significant growth in the use of...
Provided by IOSR Journal of Engineering
-
Whitepapers
When Traditional Data Protection Approaches for Virtual Environments Falls Short
Oct 2012
As server virtualization continues to make inroads into primary business applications, IT managers are experiencing the challenges that dynamic virtual environments can create. A recent study...
Provided by Quantum
-
Whitepapers
Controlling Individual Agents in High-Density Crowd Simulation
Aug 2007
Simulating the motion of realistic, large, dense crowds of autonomous agents is still a challenge for the computer graphics community. Typical approaches either resemble particle simulations...
Provided by Association for Computing Machinery
-
Whitepapers
Feeling Crowded? Exploring Presence in Virtual Crowds
Nov 2007
Virtual reality experiments with virtual crowds are necessary to study human behavior under panic or stressful situations that cannot be evaluated in the real world (i.e., building evacuation due...
Provided by University of Peloponnese
-
Whitepapers
Being a Part of the Crowd: Towards Validating VR Crowds Using Presence
Jan 2008
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, the authors propose level of presence achieved by a human in a Virtual Environment (VE) as a...
Provided by University of Peloponnese
-
Whitepapers
Creating Crowd Variation with the OCEAN Personality Model
May 2008
Most current crowd simulators animate homogeneous crowds, but include underlying parameters that can be tuned to create variations within the crowd. These parameters, however, are specific to the...
Provided by Bilkent University
-
Whitepapers
Functional Crowds
Apr 2010
Most crowd simulation research either focuses on navigating characters through an environment while avoiding collisions or on simulating very large crowds. The authors' work focuses on creating...
Provided by George Mason University
-
Whitepapers
Constraints-Based Complex Behavior in Rich Environments
Jul 2010
In order to create a system capable of planning complex, constraints-based behaviors for an agent operating in a rich environment, two complementary frameworks were integrated. Linear Temporal...
Provided by George Mason University
-
Whitepapers
CAROSA: A Tool for Authoring NPCs
Aug 2010
Certainly Non-Player Characters (NPCs) can add richness to a game environment. A world without people (or at least humanoids) seems barren and artificial. People are often a major part of the...
Provided by George Mason University
-
Whitepapers
Populations with Purpose
Aug 2011
There are currently a number of animation researchers that focus on simulating virtual crowds, but few are attempting to simulate virtual populations. Virtual crowd simulations tend to depict a...
Provided by George Mason University
-
Whitepapers
Crowd Distribution and Location Preference
Mar 2012
Most crowd simulators focus on navigation and agents flow. In this paper, the authors present another perspective which concentrates on the overall distribution of virtual agents and uses...
Provided by George Mason University
-
Whitepapers
The Virtual Apprentice
Jun 2012
Over the past couple of decades, virtual humans have been attracting more and more attention. Many applications including, video games, movies, and various training and tutoring systems have...
Provided by George Mason University
-
Whitepapers
A Scalable Server for 3D Metaverses
May 2012
Metaverses are three-dimensional virtual worlds where anyone can add and script new objects. Metaverses today, such as Second Life, are dull, lifeless, and stagnant because users can see and...
Provided by Princeton Software
-
Whitepapers
Implicit Tensor-Mass Solver on the GPU
Jun 2012
The realist and interactive simulation of deformable objects has become a challenge in computer graphics. For this, the tensor-mass model enables local solving of mechanical equations, making it...
Provided by CNRS
-
Whitepapers
An Audio Haptic Tool for Visually Impaired Web Users
Aug 2012
An application that functions as a browser has been created for visually impaired web users. It is distinctive from popular browsers such as Internet Explorer, Firefox and Google Chrome as it is...
Provided by Journal of Computing
-
Whitepapers
Establishing Virtual R&D Teams: Obliged Policy
Jul 2008
In a global and technology oriented world the requirements that products and services have to fulfill are increasing and are getting more complicated. Research and Development (R&D) is becoming...
Provided by University of Maine at Presque Isle
-
Whitepapers
The Effectiveness of Virtual R&D Teams in SMEs: Experiences of Malaysian SMEs
Jun 2011
The number of Small and Medium Enterprises (SMEs), especially those involved with Research and Development (R&D) programs and employed virtual teams to create the greatest competitive advantage...
Provided by University of Maine at Presque Isle
-
Whitepapers
The Spatial Real and Virtual Sound Stimuli Optimization for the Auditory BCI
Oct 2012
The paper presents results from a project aiming to create horizontally distributed surround sound sources and virtual sound images as auditory BCI (aBCI) stimuli. The purpose is to create evoked...
Provided by University of Troms
-
Whitepapers
Work Integrated Learning (WIL) in Virtual Reality (VR)
Aug 2012
The ultimate goal of industrialized, developed economies is to increase economic growth and to have a highly-skilled, flexible and responsive workforce in order to remain competitive in an...
Provided by Macquarie University
-
Whitepapers
Virtual Class Room Using Six Sense Technology
Oct 2012
Sixth Sense is a revolutionary technology that can be used to access digital information in the world with wearable gestures. This paper focuses on various applications of six sense technology in...
Provided by IOSR Journal of Engineering
-
Whitepapers
Cloud Computing Platform for Virtual University Providing E-Learning
Oct 2012
According to the present scenario, cost of the electronics is decreasing day-by-day and the cost of services provided by it is also decreasing. So, no one wants to pay a high cost for any service....
Provided by IOSR Journal of Engineering
-
Whitepapers
The VMware View Mobile Secure Desktop
Oct 2012
Driven by both end-user desire and business value, IT organizations must increasingly be able to support multiple endpoint devices across their environments. From doctors to salespeople to service...
Provided by VMware
-
Whitepapers
Achieving Greater TCO Benefits Using a Secure Workspace Solution
May 2012
This whitepaper highlights the savings that can be made by using secure portable workspace solutions in the workplace. It also looks at: The benefits of a secure workspace solution The savings...
Provided by Imation
-
Whitepapers
VREL: A New Perspective of Virtual Reality in E-Learning
Jul 2012
The perspective of learning is changing dramatically with the advent of various electronic media and computing devices. E-learning refers learning through electronic devices, which are two...
Provided by International Journal of Computer Science and Telecommunications
-
Whitepapers
Interior Design in Augmented Reality Environment
Aug 2010
This paper presents an application of Augmented Reality technology for interior design. Plus, an Educational Interior Design Project is reviewed. Along with the dramatic progress of digital...
Provided by International Journal of Computer Applications
-
Whitepapers
Virtual & Superior: How to Build Teams that Get Things Done Part 1
Oct 2012
A project manager's most important priority is building a solid team that delivers results, regardless of location. The era of virtual teams is here. This ProjectsAtWork white paper shows you...
Provided by Citrix Online
-
Whitepapers
Analysis of Facial Gesture Recognition Using Eigen Faces
Dec 2011
Gesture recognition process pertains to recognizing meaningful expressions of motion by a human, involving the hands, arms, face, head, and/or body. It is of utmost importance in designing an...
Provided by Kurukshetra University
-
Whitepapers
VMathLab, a 3D-Game-Like System for College Math Learning Enhancement
Aug 2012
Mathematics is a challenging subject to many American students at all levels, from K12 to college. In this paper, the authors first address the issues encountered in the traditional classroom and...
Provided by International Journal of Computer Theory and Engineering (IJCTE)
-
Whitepapers
Collaboration in Virtual Reality of Intelligent Agents
Jun 2010
This paper presents a system for high level collaboration between humans and intelligent agents in a virtual reality. The proposed system is capable of creating virtual worlds with the simulation...
Provided by Technicka univerzita v Kosiciach
-
Whitepapers
Discrete Simulation of the Remote Access to the Resources of a Virtual Research Laboratory
Feb 2012
This paper discusses the problem of an evaluation of the remote access to the resources of a Virtual Research Lab (VRL) and information servicing investigation by using queuing model and program...
Provided by mecs-press
-
Whitepapers
Network Based Approach of Human Interaction With Real World Objects Through Semantics
Dec 2011
Ubiquitous computing is the opposite of virtual reality. Where virtual reality puts people inside a computer-generated world, Ubiquitous computing forces the computer to live out here in the world...
Provided by International Journal on Computer Science and Technology (IJCST)
-
Whitepapers
Design Evaluation System With Visualization and Interaction of Mobile Devices Based on Virtual Reality Prototypes
Dec 2008
In this paper, the authors present a design evaluation system with visualization and interaction of mobile devices using virtual-reality-based prototypes which can be used to easily change design...
Provided by Electronics and Telecommunication Research Institute
-
Whitepapers
Virtual Reality Content-Based Training for Spray Painting Tasks in the Shipbuilding Industry
Oct 2010
Training is one of the representative application fields of virtual reality technology where users can have virtual experience in a training task and working environment. Widely used in the...
Provided by Electronics and Telecommunication Research Institute
-
White Papers
Research on the Application of Virtual Reality in Arts Core Curricula
Oct 2011
Sketch is the foundation of painting. With their mental development, primary school students of middle and higher grades gradually start to yearn for the ability of expressing space in painting....
Provided by National University of Tainan
-
White Papers
Virtual Worlds, Real Money: Security and Privacy in Massively-Multiplayer Online Games and Social and Corporate Virtual Worlds
Nov 2008
2007 was the year of online gaming fraud - with malicious programs that specifically target online games and virtual worlds increasing by 145% and the emergence of over 30,000 new programs aimed...
Provided by ENISA
-
Whitepapers
Analysis of Facial Gesture Recognition Using Eigen Faces
Dec 2011
Gesture recognition process pertains to recognizing meaningful expressions of motion by a human, involving the hands, arms, face, head, and/or body. It is of utmost importance in designing an...
Provided by Kurukshetra University
-
Whitepapers
Application-Specific Attacks: Leveraging the ActionScript Virtual Machine
Apr 2008
Memory corruption vulnerabilities are now being exploited using application specific attacks, like the scenario leveraging the ActionScript Virtual Machine. Learning how this attack works will...
Provided by IBM
-
White Papers
Study of Large-Scale Data Visualization
Dec 2009
Research and development for visualization technologies carried out by Advanced Perception Research Group of the Earth Simulator Center is the fiscal year 2008 are reported. In terms of YYView, a...
Provided by Japan Agency for Marine-Earth Science and Technology
-
Webcasts
10 Minutes With Virtual Machine Manager
Mar 2010
This webcast highlights key features of Virtual Machine Manager: the self-service portal, automatic placement and Powershell integration.
Provided by Microsoft
-
White Papers
Immersive Virtual Reality Plant
Feb 2010
The thought proposed in this paper features a complete plant-crew training solution that is designed to improve process reliability and safety of various industries. It discusses Immersive Virtual...
Provided by Invensys Systems
-
White Papers
Virtual Reality in Gait Rehabilitation
Jan 2008
Millions of people around the world suffer from Gait disabilities. There are many causes that may lead to this problem. These are stroke, limb amputation, traumatic brain injury, spinal cord...
Provided by Old Dominion University
-
White Papers
Middleware-Based Integration of Multiple CAD and PDM Systems Into Virtual Reality Environment
Jan 2010
The data exchange between CAD and VR systems is recognized as an essential element for the integration of the digital design process in the manufacturing industry. This paper introduces the...
Provided by CAD Solutions
-
White Papers
Haptic Interaction in Virtual Reality Environments Through Android-Based Handheld Terminals
Nov 2009
The integration of intuitive haptic interaction for navigating within virtual spaces may suppose a key factor for spreading 3Drelated technologies in Ambient Assisted Living environments. This...
Provided by University of Salzburg
-
Whitepapers
Data Centers and Server Farms Enter a Virtual Reality
Mar 2009
Virtualization uncouples operating systems and applications from the physical hardware to allow a server, networking or storage device to run multiple, isolated and diverse virtual environments....
Provided by Verizon
-
White Papers
3d Automatic Building Footprints Generation
Mar 2009
Virtual building modeling became an increasingly urgent need for computer graphics, simulation, games, films and virtual reality. However, this is an exhaustive task and requires much more time...
Provided by HELWAN UNIVERSITY
-
White Papers
A High-Level Virtual Platform for Early MPSoC Software Development
Sep 2009
Multiprocessor System-on-Chips (MPSoCs) are nowadays widely used, but the problem of their software development persists to be one of the biggest challenges for developers. Virtual Platforms (VPs)...
Provided by Aachen University
-
Whitepapers
Five Tips for Effective Backup and Recovery in Virtual Environments
Feb 2011
Your virtual environment houses critical (and often irreplaceable!) information, so you need an effective backup and recovery solution. In this Quest Software technical brief, learn how to not...
Provided by Dell Software
-
White Papers
VMDFS: Virtual Memory Based Mobile Distributed File System
Jul 2007
The mobile computing paradigm is becoming a reality due to the advent of mobile devices such as, PDA and Smart Phones having wireless interface to WWW. As a result, the high-end applications...
Provided by Samsung
-
White Papers
Real-Time Hierarchical Movement Animation Control for Autonomous Virtual Humans
Mar 2010
Due to the great diversity of individuals, the variety of behaviors, and the potential complexity of environment, creating autonomous virtual human in realistic virtual environment has been a...
Provided by Beijing Jiaotong University
-
White Papers
A Cost-Effective 3D Interaction Approach for Immersive Virtual Reality
May 2009
One of the main factors that has impeded the proliferation of immersive virtual reality systems in mainstream society has been the price involved in setting up such systems. This paper presents...
Provided by Academy Publisher
-
White Papers
3D Spatial Interaction With the Wii Remote for Head-Mounted Display Virtual Reality
Jun 2009
This research investigates the design of a low-cost 3D spatial interaction approach using the Wii Remote for immersive Head-Mounted Display (HMD) virtual reality. Current virtual reality...
Provided by University of Wollongong
-
White Papers
Ontology-Oriented SCJP Learning and Assessing System Design
Apr 2009
In this paper, the authors proposed an advanced Petri Net model to manage the workflow of a web-based multiple participants in virtual University. The presented approach not only can conspicuously...
Provided by Academy Publisher
-
White Papers
Open Brajao Web-Based 3D Building Simulation System
Sep 2010
This paper will describe about the software that simulates a three dimensional building model on the web browsers in First-Person view. This software has user-friendly interface therefore, it is...
Provided by Thammasat University
-
White Papers
Design and Implementation of Virtual Private Services
Jan 2011
Large scale distributed applications such as electronic commerce and online marketplaces combine network access with multiple storage and computational elements. The distributed responsibility for...
Provided by Columbia University
-
White Papers
Decoupling Dynamic Program Analysis From Execution in Virtual Environments
Jan 2011
Analyzing the behavior of running programs has a wide variety of compelling applications, from intrusion detection and prevention to bug discovery. Unfortunately, the high runtime overheads...
Provided by VMware
-
White Papers
IndeGS: Index Supported Graphics Data Server for CFD Data Postprocessing
Sep 2007
Virtual reality techniques particularly in the field of CFD (Computational Fluid Dynamics) are of growing importance due to their ability to offer comfortable means to interactively explore 3D...
Provided by Association for Computing Machinery
-
White Papers
An Application for Tree Detection Using Satellite Imagery and Vegetation Data
Jan 2010
Virtual reconstruction of large landscapes from satellite imagery can be a time-consuming task due to the number of objects that must be extracted. Poor image resolution and noise hinder automatic...
Provided by University of Nevada
-
White Papers
VFire: Immersive Wildfire Simulation and Visualization
Nov 2010
Every year, wildfires destroy millions of acres of land and cost millions if not billions of dollars to control. From 2000 to 2002, over 18 million acres were burned, over 2000 structures were...
Provided by Reed Elsevier
-
White Papers
CIVIC: A Hypervisor Based Virtual Computing Environment
Sep 2007
The purpose of virtual computing environment is to improve resource utilization by providing a unified integrated operating platform for users and applications based on aggregation of...
Provided by Springer Science+Business Media
-
White Papers
Reality-Based Interaction: A Framework for Post-WIMP Interfaces
Apr 2008
The authors are in the midst of an explosion of emerging human computer interaction techniques that redefine the understanding of both computers and interaction. They propose the notion of...
Provided by Association for Computing Machinery
-
White Papers
Application-Specific Garbage Collection
Jan 2011
Prior work, including the own, shows that application performance in garbage collected languages is highly dependent upon the application behavior and on underlying resource availability. The...
Provided by University of California
-
White Papers
Efficient and General On-Stack Replacement for Aggressive Program Specialization
Jan 2011
Efficient invalidation and dynamic replacement of executing code - On-Stack Replacement (OSR), is necessary to facilitate effective, aggressive, specialization of object-oriented programs that are...
Provided by University of California
-
White Papers
Curatorial Work and Learning in Virtual Environments: A Virtual World Project to Support the NDIIPP Community
Jun 2009
The University of North Carolina at Chapel Hill and Virginia Tech (VPI&SU) are researching support of the digital preservation and curation community in Second Life (SL). The authors will explore...
Provided by Association for Computing Machinery
-
White Papers
The Virtual Reality Framework for Engineering Objects
Feb 2008
Problems of virtual reality are indissolubly connected with other problems of science and engineering. The motion of objects in virtual reality is depended upon many different engineering related...
Provided by Cornell University
-
White Papers
A Framework for Designing Adaptative Systems in VR Applications
May 2009
VR systems need more and more sensors to provide the most efficient 3D interaction in the virtual world. With the multiplication of sensors in these systems, new constraints emerged, especially...
Provided by Institute of Electrical and Electronics Engineers
-
White Papers
The Magic Barrier Tape: A Novel Metaphor for Infinite Navigation in Virtual Worlds With a Restricted Walking Workspace
Nov 2009
In most virtual reality simulations the virtual world is larger than the real walking workspace. The workspace is often bounded by the tracking area or the display devices. This paper describes a...
Provided by Association for Computing Machinery
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White Papers
ACTIF: An Interactor Centric Interaction Framework
Oct 2008
The design and implementation of interactions in 3D environments remains a challenge. This is especially true for novices. Mechanisms to support the creation of interaction have been developed,...
Provided by Association for Computing Machinery
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White Papers
User Experimentation: An Evaluation of Velocity Control Techniques in Immersive Virtual Environments
Aug 2008
While many of the existing velocity control techniques are well designed, the techniques are often application-specific, making it difficult to compare their effectiveness. In this paper, the...
Provided by Springer Science+Business Media
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White Papers
Influence of Visual and Haptic Delays on Stiffness Perception in Augmented Reality
Aug 2009
Visual delays are unavoidable in augmented reality setups and occur in different steps of the rendering pipeline. In the context of haptic interaction with virtual objects, it has been shown that...
Provided by Institute of Electrical and Electronics Engineers
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White Papers
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
Jan 2008
The authors describe a novel markerless camera tracking approach and user interaction methodology for Augmented Reality (AR) on unprepared tabletop environments. They propose a real-time system...
Provided by University of California
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White Papers
Tech-Note: Iterative Design and Test of a Multimodal Experience
Feb 2009
The goal of the Turtlesurf project described in this tech-note is to design, implement and evaluate a multimodal installation that should provide a good user experience in a virtual 3D world. For...
Provided by Institute of Electrical and Electronics Engineers
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White Papers
Object-Capability Security in Virtual Environments
May 2008
Access control is an important aspect of shared virtual environments. Resource access may not only depend on prior authorization, but also on context of usage such as distance or position in the...
Provided by Institute of Electrical and Electronics Engineers
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White Papers
Constructivism, Virtual Reality and Tools to Support Design
Feb 2008
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtual environment...
Provided by Association for Computing Machinery
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White Papers
Virtual Laboratories and Virtual Worlds
Dec 2007
Since the authors cannot put stars in a laboratory, astrophysicists had to wait till the invention of computers before becoming laboratory scientists. For half a century now, they have been...
Provided by Princeton University
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