During WebDU I was able to learn some more about Adobe's new RIA desktop runtime Apollo. I've put together a list of interesting Apollo snippets from interviews and sessions that I attended at WebDU.
During WebDU I was able to learn some more about Adobe's new RIA desktop runtime Apollo. I've put together a list of interesting Apollo snippets from an interview that I conducted with Mike Downey and an Apollo "Birds of a Feather" that I hosted with Mike Chambers.
- The delay of the release of Flash Player 9 for Linux has meant that the 1.0 release of Apollo will not include a Linux version; rather it will come later as part of a point release.
- Red Bull keep the Apollo team suppled with plenty of their product and are working with them right now on a "super secret" Apollo app.
- The alpha release has focussed on the Flash side of Apollo because the team is ahead of schedule on that runtime feature set.
- The Apollo team has recently contributed code to the WebKit project.
- The HTML implementation in the alpha release works faster on the Mac due to Apple's contributions to WebKit - both Windows and Mac versions of Apollo will offer equal performance by the 1.0 release.
- Future versions of Apollo will work on mobile devices; one reason for choosing WebKit was that Nokia had successfully ported it to mobile devices.
- Future versions of Adobe's Flex and Flex Builder will have Apollo integrated into the standard offering.
- Apollo will need Adobe's Acrobat Reader installed on the client machine to render PDFs.
- You will be able to distribute your Apollo application bundled/compiled with the runtime as a single application, licensing to be clarified. This will be smart enough to only install your app if the runtime is already present.
- A network administrator's Apollo deployment/management tool has been considered.
My interview with Mike Downey on Apollo can be found here on Builder AU: http://www.builderau.com.au/program/flash/soa/Mike_Downey_Serves_Up_Apollo/0,339028413,339274641,00.htm