In Response offers a weekly roundup of feedback from TechRepublic members to help inform you and your peers about critical issues in the world of IT. This week, we want to know your thoughts about end users using company networks for gaming.
It’s only a game…
Since the beginning of company networks, there have been users who have used the network to play a variety of games. It started with games such as Doom, and over the years has progressed to hundreds, if not thousands, of network games. So, what is the harm of users installing and playing their games? Actually, there are quite a few problems that can occur.

First off, there are bandwidth issues that have to be considered. Companies depend on bandwidth to move documents within the network. When a game is running on a network, a great deal of bandwidth can be taken up, causing collisions, slow speeds, and networking errors.

Secondly, a user can cause problems with the computer they are using if they install the program themselves. Since most computers are set up in a specific fashion, any addition that is not approved by the IT or support department can potentially be disastrous. A computer can have problems ranging from blue screen errors to periodic lock-ups. On the other hand, it may even stop responding altogether. It would be an understatement to say that problems such as these can make the support department scream with frustration.

What do you think?
Do you have an opinion about gaming on the company network? Do you believe it’s a great way to let off steam, or a bandwidth nightmare? We want to know! Feel free to leave a post below or send us a note with your thoughts regarding the subject.
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