How do you create a gaming platform that allows large numbers of concurrent players and works on a myriad of handsets?
One of the most interesting talks at this year's Australian Tech.Ed event was the Mass Mobile Experiment. The platform's Pong implementation was used to entertain attendees before the conference's keynote.
In this episode of The Upside, we speak to Raik-Allen and Casey about the Mass Mobile Experiment, their thoughts on Microsoft's new TypeScript language, and why a CTO would bother checking out Node.js.
Running Time: 22 minutes, 17 seconds.
Chris Duckett attended Tech.Ed as a guest of Microsoft.