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3 DIMENSIONAL DATA STORAGE

By FluxIt ·
Research is currently ongoing into a concept of 3D data storage and is intended to replace current mechanical methods of storing data. The ole spindle and platter may become an artifact in the Smithsonian next to the phonograph.

The entire concept centers on holographic principles. Under this theory data is stored when concentric propagating spherical waveforms collide forming a constructive / destructive wave pattern that is then 'gathered' and imprinted on a recording surface. Typically in this process highly polarized light (laser) is split into a reference beam and a data beam. The data beam is reflected off of some object then joined with the reference beam causing the interference pattern that is recorded.

If developed it may be possible when combined with asynchronous processing that highly intelligent synthetic life may come to fruition.

Currently, I am trying to visualize how this data is stored in the interference pattern. Does anyone have a good explanation?

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SO WHICH...

by FluxIt In reply to Uh Huh !!

can be done? The rectangular or stacked memory is currently in use. The spherical coordinates are used in very high end systems where response times are critical.

Lower cost spherical storage systems are in need. But neither are necessary if holographic systems are employed.

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HOLOGRAPHICS DO NOT APPLY

by jhansen In reply to 3 DIMENSIONAL DATA STORAG ...

holographics are meant to store a 3D image on a 2D surface. To follow this analogy to a 3D surface you would need to store a 4D image to be considered holographic. Since the 4th Dimension is considered to be time, A 3D holographic memory core would have the added advantage of saving the state of memory over the course of time. To carry this out to its logical conclusion, you could litteraly (REWIND, like TIVO) your computer, all the processes, and threads to an early state and then play back in slow motion, or in reverse. I don't know what kind of advantage this could have as i don't see how it could make computers faster.


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CONFORMAL MAPPING

by FluxIt In reply to HOLOGRAPHICS DO NOT APPLY

There are mathematical algorhythms that permit multi-dimensional space to be mapped into fewer dimensions. The process is called conformal mapping. For example, a straight line in 4 space mapped into three space forms an ellipse. 10 dimensional space conformally mapped into 3 space forms spheres and membranes. So the number of dimensions can vary without affecting or attentuating the data.

Your example suggest that the CPU processes are stored in the holographic memory. If do not see a need for that if the data stored is the image and information about an apple pie. However, to assess that information would require a sensory net and nueral net.

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