2D Computer Graphics

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Provided by: Creative Commons
Topic: Software
Format: PDF
In this paper, the authors discuss the importance of mastering many CG and IP topics to be able to create quality 2D content. It describes the CoGIP course, identifies the theoretical and practical relation-ships between CG and IP, the benefit and drawbacks of the CoGIP course, and possibilities of advanced courses. It also presents a framework for assignments and specific assignment topics to cover many of the main aspects. The CoGIP course is obviously not the only appropriate way to teach CG.
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