Springer Science+Business Media
Without doubt the lure of high resolution videos along with a deeply engaging user interface is an irresistible attraction for almost all gamers across the world. Sales of video games are projected to cross more than billion in the coming years. With Internet speeds in certain countries climbing into the 3G and the newer 4G, spectrums and multi-gaming sessions have found rising number of followers all across the globe. However, a sizeable chunk of the gaming community does not have a sustained access to high speed network. Their paper proposes a game manager which harnesses commercially available virtualization applications to offer the best game streaming experience anywhere in the world.