Binary Information Press
In this paper, the authors employ a non-cooperative game approach to solve the resource allocation problem in virtualized servers with multiple instances competing for resources, like CPU and memory, etc. They regard the resource allocation problem among multiple instances as a non-cooperative game with the multiple players competing CPU from a physical server. Each player is selfish and attempt to possess as much as resource inherently. To constraint the selfishness of each player, they design a utility function based on the payoff and the cost for resources.