An Algorithm of 3D Texture Synthesis based on Point Cloud Model

Provided by: Binary Information Press
Topic: Cloud
Format: PDF
An algorithm of 3D texture synthesis based on point cloud model is proposed in this paper. This algorithm uses KD-tree to built neighborhood relations between discrete sampling points and gets mapping relation between each point to be synthesized and sample image by projecting and setting up the matching window. According to the mapping relation, the best matching point with texture value is found in the input sample image and the texture value is assigned to the point to be synthesized texture, meanwhile multi-point synchronous assignment is achieved via the neighborhood relations.

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