Architecting an Lte Base Station With Graphics Processing Units

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Provided by: University of Miami School of Business Administration
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Due to the rapid growth of mobile communication, wireless base stations are becoming a significant consumer of computational resources. Historically, base stations have been built from ASICs, DSP processors, or FPGAs. This paper studies the feasibility of building wireless base stations from commercial Graphics Processing Units (GPUs). GPUs are attractive because they are widely used massively parallel devices that can be programmed in a high level language. Base station workloads are highly parallel, making GPUs a potential candidate for a cost effective programmable solution. In this paper, the authors develop parallel implementations of key kernels to evaluate the merits of using GPUs as the baseband signal processor.
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