Autonomic Cloud-Based Operation of Massively Multiplayer Online Games

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Provided by: Delft University of Technology
Topic: Cloud
Format: PDF
Massively Multiplayer Online Games (MMOGs) are a new type of large-scale distributed application characterized by seamless virtual worlds in which millions of world-wide players act and interact in real-time. The authors propose a cloud-based middleware model for autonomic operation of Massively Multiplayer Online Games (MMOGs) which will allow small and medium enterprises to join the MMOG market through near-zero initial infrastructure investment. In their model, resources are provisioned on-demand under automatically negotiated Service Level Agreements (SLAs) that establish the price, terms of operation, and compensation for service violations.
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