NORTH ATLANTIC UNIVERSITY UNION
A computer game is a very convenient way of recreation. In order to simulate most classical games, many algorithms have been implemented. The complexity of algorithms used in implementing the games leads to a continuous increasing of the computer performance. The application presented in this paper is able to play backgammon. The software allows a game between two players and also a game between one player and the computer. A software package module allows monitoring games in the network. All software programs were implemented in Java language.