Academy & Industry Research Collaboration Center
Visual content acquisition is a strategic functional block of any visual system. Despite its wide possibilities, the arrangement of cameras for the acquisition of good quality visual content for use in multi-view video remains a huge challenge. This paper presents the mathematical description of trapezoidal camera architecture and relationships which facilitate the determination of camera position for visual content acquisition in multi-view video, and depth map generation. The strong point of Trapezoidal camera architecture is that it allows for adaptive camera topology by which points within the scene, especially the occluded ones can be optically and geometrically viewed from several different viewpoints either on the edge of the trapezoid or inside it.