Fast and Texture-Structure Preservable Inpainting and Its Application for Creating Virtualized-Reality Indoor Models
This paper discusses the new inpainting algorithm for handling the images in the virtualized-reality indoor models. The untextured regions in the indoor model are textured by this proposed inpainting method which guarantees the texture and the structure propagation. The authors call this as a hybrid method because it combines the effectiveness of the two popular inpainting algorithms namely, the Exemplar-Based method and the Edge-Based image restoration method and rectifies the drawbacks in these two methods. The tedious patch search in the Exemplar-Based method is simplified by the usage of the hash table which holds the classified textures.