Science & Engineering Research Support soCiety (SERSC)
Smoke simulation is an interesting topic in simulation fluid dynamics and graphics area. Stack effect fire model was happened in fire of High Rise building. Simulation this fire model and smoke scene is one of the most challenging tasks in fluid dynamics of computer graphics area. In this paper, proposed smoke simulation rendering is based on game engine of particle system. But common game engine don't have stack effect model and compute coordinate position algorithm. Recently, proposed method based on FDS's (Fire Dynamic Simulation) result excel file which improves Unity 3D game engine for stake effective fire model and smoke boundaries.