Introducing Virtuality to Enhance Game-Related Physical Artifacts

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Provided by: Science & Engineering Research Support soCiety (SERSC)
Topic: Enterprise Software
Format: PDF
Various smart artifacts that embed computers and sensors have been developed. Some of these artifacts include extra hardware components to enhance their functionalities, but the components are always real, not virtual. Ubiquitous computing technologies for introducing virtuality, offer the possibility of adding virtual components to physical artifacts, but this possibility has not been sufficiently exploited in previous research. In this paper, the authors present the Augmented Trading Card Game (Augmented TCG) as a case study for enhancing physical artifacts by integrating virtuality.
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