International Journal of Scientific Research Engineering &Technology (IJSRET)
The availability of 3D content to that of the 2D counterpart is still dwarfed despite of the significant growth in last few years. To close this gap, many 2D-to-3D image and video conversion methods have been proposed. Specifically, the sense of depth in a scene captured by conventional cameras, where virtually no depth was ever provided, can now be experienced. A sense of depth can be used in many applications, like training simulations, gaming, scientific model exploration and in cinemas. All these applications can use a sense of depth to get a sense of realism, and thus the users can truly appreciate the content that they are viewing.