International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE)
Online gaming is one of the major sectors in the business environment. Through the internet and the networks these types of games became very popular in the society. Considering this gaming in cloud environment with the cloud and peer nodes, greedy strategies is used to set up a better utilization among these nodes. But by using the greedy approaches the execution time of the corresponding system will increase. In this paper, the authors propose a better optimization technique called Particle Swarm Optimization (PSO).