TinyTimber, Reactive Objects in C for Real-Time Embedded Systems

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Provided by: European Design and Automation Association
Topic: Hardware
Format: PDF
Embedded systems are often operating under hard real-time constraints. Such systems are naturally described as time-bound reactions to external events, a point of view made manifest in the high-level programming and systems modeling language Timber. In this paper, the authors demonstrate how the Timber semantics for parallel reactive objects translates to embedded real-time programming in C. This is accomplished through the use of a minimalistic Timber Run-Time system, TinyTimber (TT). The TT kernel ensures state integrity, and performs scheduling of events based on given time-bounds in compliance with the Timber semantics.
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