International Journal of Computer Applications
Reachability testing is a mixture strategy, combine non-deterministic and deterministic testing accomplishes a test run deterministically up to a definite point and then allow synchronized program to work non-deterministically. A game theoretic approach is the learning approach of mathematical models of variance and collaboration between intellectual rational decision-makers. To overcome the conflicts arises in the game theoretic approach, the previous work considered the fault discovery of reachability testing from a game theoretic point of view. But the downside of the previous work is that it supports only homogeneous applications rather than heterogeneous and web applications.