Technologia: A travel log of Nagrand in the World of Warcraft - TechRepublic

Technologia: A travel log of Nagrand in the World of Warcraft

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    Map of Nagrand

    Nagrand is a large area with many quests for level 62 to 68 level players. It is mostly wilderness with wide open spaces and islands that float mysteriously in the sky.

  • Flying in

    This is the view flying into Nagrand from Shattrath City.

  • Garadar.

    Garadar is the main city for the Horde in Nagrand. The city is controlled by the Orcs of Mag’har. Many of the quests in the area will raise you reputation with that faction.

  • The Inn of Garadar.

    This is the entrance to the Inn of Garadar. Notice the mailbox on the right.

  • Garadar at dusk

    One of the most fascinating features of Nagrand is the sky. Floating islands, pink clouds, several moons — it is one of the more beautiful places in the World of Warcraft.

  • Throne of the Elements

    The Throne of the Elements hold many quests for adventurers.

  • Inner Circle at the Throne of the Elements

    This is the area that quests are given and collected upon completion.

  • Quest givers

    The quest givers circle. Around this area are representatives of the Outland elementals: Fire, Water, Earth and Air.

  • Gordawg

    Represents the Earth Elementals.

  • Incineratus

    The chief fire elemental.

  • Aborius

    Water elemental.

  • Kalandrios

    Air elemental.

  • Long shot view of the Nagrand Arena.

    The Arena is the place to go for battle between Alliance and Horde players.

  • Arena Vendors.

    This is the place to go if you have accumulated enough points from the arena. PVP gear is sold here and is very high quality.

  • Burning Blade Ruins

    The Burning Blade Ruins are home to the first group of Ogres you will be asked to fight in Nagrand. If you are going to adventure in Nagrand, you better be prepared to fight hundreds if not thousands of Ogres.

  • Burning Blade Ruins

    The Ogres in Nagrand have a bounty on their heads and you can reputation fast by killing them.

  • A story

    But there is an interesting back story about the Orgres, which is revealed through a series of quests. They are not quite as mindless as we are lead to believe. This Orc is the key.

  • Kil'Sorrow Fortress

    Members of the Kil’Sorrow clan are outcasts to all factions in Nagrand and are therefore very dangerous.

  • Well guarded

    Even though the name of this are is Kil’Sorrow Fortress you are still going to have to get in there.

  • Rituals

    The inhabitants have embraced demonic influences — we can’t allow that.

  • Waterfall in Nagrand.

    Nice artwork.

  • Oshu'gun

    Oshu’gun is really the wreck of an Aldorian space ship. But because it is made of crystal, it is being mined like it is a very large diamond. Will all that potential wealth you can imagine the various factions are fighting for control.

  • Miners

    Get to close to these miners and they will attack you. Rightly or wrongly, they don’t trust you near their claim.

  • Elites

    This area of Nagrand is noteworthy because so many boss mobs are here. This is Tusker, the matriarch of the Elekks — very similar to an elephant.

  • Durn the Hungerer

    This is Durn the Hungerer, one of Seven sons of Gruul the Dragonkiller and he is not to be taken lightly. As you might imagine he has no sense of humor.

  • Drool

    Durn is a Gronn, which play an important part in the story of the Ogres.

  • The Broken

    These guys patrol part of the roads of Nagrand. They will kill you if you get too close. They are representatives from the village called Sunspring Post.

  • Headquarters

    The largest concentration of the Broken can be found here in Sunspring Post.

  • Aeris Landing

    This is the Consortium Stronghold. The Consortium are some very aggressive capitalists and you can earn some nice rewards if you help them out.

  • Consortium

    There are several lucrative quests handed out by the Consortium.

  • Etherals

    The Consortium are a group of Etherals — essentially beings of light energy.

  • Suspended Tree.

    Another example of a midair tree with root ball.

  • Detailed Artwork.

    The artwork in Nagrand is breathtaking.

  • Forge Camp

    This area looks menacing. This is either Forge Camp Fear or Forge Camp Hate. They are demon enclaves and mark an incursion by undesirable forces. There is a long set of quests dealing with this threat.

  • Demon mischief

    The demons use these machines to pull their kind from other dimensions.

  • Serious quest

    This nightelf and his trusty Netherdrake needs your help to push back the demon invasion.

  • More Artwork.

    Notice the purple sky.

  • More Ogres

    A flying mount makes this assignment much less difficult. This is an Orgre stronghold known as Warmaul Hill.

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    Summon

    One quest involves the summoning of a boos mob to this circle up on Warmaul Hill.

    Image: Image: Hope Reese\/TechRepublic
  • Laughing Skull Ruins

    Another area teaming with Ogres. The nearly closed ring near the top of the image is called the Ring of Blood. You can prove your self in a no-holds-barred match with some nasty participants.

  • Mogor, Hero of the Warmaul

    Mogor is the last mob you will fight for the Ring of Blood quest line. His nasty trick is that after he dies once he reincarnates and you have to defeat him a second time.

  • Halaa.

    Halaa is a contested village in the center of Nagrand. At any one time it can be controlled by the Alliance or by the Horde. Both factions are in constant PVP battle to either gain control or keep control.

  • Hemet Nesingwary

    This little camp is the latest home for Hemet Nesingwary, hunter extraordinare. Along with his band of intrepid hunters, they have quests for hunting the varied wildlife of Nagrand. The rewards are too good to pass up.

  • Torn asunder

    One thing to keep end mind while adventuring in Nagrand — it is at the edge of this world and you don’t want to fall off.

  • Great mother

    Nagrand is home to some famous Orcs and there is much Orc history here. The Great Mother line of quests will give you a new perspective on Orcs. Completing the quest also means that you become more attune to your surroundings and the ghosts of Orc ancestors become visible to you.

  • Armory

    This place is called the Armory. There are some quests here that should not be missed.

  • Sky

    The sky in Nagrand is colorful and dynamic.

  • Telaar

    Telaar is the Alliance city in Nagrand. As a member in good standing of the Horde, I couldn’t get too close.

  • Eggs

    This goblin commissions you to get him one of the eggs in that nest nearby. He suggests you use the trampoline to jump up to the nest. Of course, if you miss you might die, but life is hazardous in the World of Warcraft.

  • More Broken

    More of the race called the Broken can be found along the road out of Shattrath City.

  • Looking back

    This is the opposite view from image one in our Nagrand Travel Log looking back toward Shattrath City.

    Overall, Nagrand is one of my favorite areas in the World of Warcraft. Nagrand is an excellent area to quest and gain experience — experience you will need as you move to higher-level areas.

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