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OpenGL problem with Creative Riva TNT2

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I have installed new W2K drivers for Creative Riva TNT2 video board (CT6937), which I downloaded from Creative Web site in the end of August. After that, OpenGL is no more working, including even standard OpenGL screensavers (sometimes posting an error, sometimes hanging).

BlasterControl 4.03 says 'OpenGL is not supported by display adapter'

Before installation of new drivers OpenGL worked fine. It works fine in Windows 98 installed on this computer.

Installation of the previous set ofdrivers (downloaded from Creative in February) does not help, though it worked earlier. Installations of drivers from W2K, drivers from nVidia, from OEM drivers disk do not help as well.

Creative Tech Support says me that my model of video card is OEM version, and drivers for retail versions (which are on their web site) will not work with my card, though there were no such information on download page.

If you need more information about this problem (for example, BlasterControl diagnostics output), please contact me.

Sincerely,
Michael.

7 replies

by dmiles

No Micheal the drivers donot work and it does create a problem with converting back to the old drivers,this is time consuming but go to Control Panel>Add/Remove programs and make sure the application is not in the list.
Now remove the adapter from the computer and reinstall,from the beginning it will then give you back the original version of the adapter.
One other thing service pack three has to be installed before running on NT.
This may be true for windows 2000,using the latest service pack.
Hope this helps

by mics

Service Pack 1 for Win2K is already installed. Removing adapter doesn't help.

by mike_weimar

You might try going to the nvidia website and downloading the latest Detonator drivers for that chipset. This worked for me (Diamond Viper V550, TNT chipset, Win2k Pro).

by montea7

Have you tried going to www.reactorcritical.com? They have all the nVidia beta drivers for Windows 2000. I went through 6 or 7 betas before I found one that would work with my Riva TNT2 M64. Beta 6.47 gave me error free results. The standard releases by nVidia would not run 3DMark without lockingup.

by mics

I don't have the problem with OpenGL now, and I cannot say whether your answer was right. That is because some days ago I have corrupted Windows registry and was not able to restore it. After that, all the programs that were not working before are working now without any errors.

The drivers that are installed now were downloaded from Creative site in August and were not re-installed after registry corrupt, so the problem of OpenGL was in some registry values. Which? I cannot find now :(

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