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TOTALLY FRUSTRATED.........

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Hello all;
Haven't been here in a long time, took soulrider's advice and get back in here. Having BIG problems with networking 2 pc's. THREE LONG MONTHS, NO SOLUTIONS.

Host pc:WinXP H Edition, MSI M7T mobo, 1g Tbird, 256 ram, 40g maxtor,LG cdrom,radeon 64DDR,365W Enermax, Ethernet Fast 10/100 card.

Other pc:Win98SE, PcChips MRT756 mobo(fully integrated),Pentium11 533B, 128ram,13.6g Fujitsu, Creative X52 cdrom, 250W, Ethernet Fast 10/100 card.

PROBLEM:pc's set up by tech in the store where I bought cards and cross over cable. All is fine except when I'm playing a game(NFS Porche Unleashed) on host computer,a friend comes over & connects to the net via IE; this causes my game to stop and disappear. I'm left with my desktop and connection dialog box. I can click on my game again & it starts where I left off but it's annoying & no-one seems able to help me. Please bare in mind that I'm on cancer meds and need step by step instructions. Hope it's not a big inconvienience.

17 replies

by crisanderson

Ok,
depending on how everything is connected, we can try troubleshooting software. On the computer that your friend jumps on try running a repair function in IE. To do this click on start/Control Panel/settings/add remove programs/Microsoft Internet explorer *.* click remove... a message box should pop up asking you to add a component/Repair/Reinstall to previous version. DO NOT REINSTALL previous version, try using Repair. On the game software check the settings, look at the readme file located in its directory (the ones nobody reads) and see if there are any issues regarding network connectivity. It's hard to troubleshoot without knowing exactly how the workstations are connected.

CA

by eagl1

I went into the add/remove in ctrl/pan and Internet Explorer is no where to be found???? It's on the desktop, and if I double click it takes me to google when I'm connected. So what should I do? try to reinstall it from Win98 cd?
P.S. I don't know where to post the points for people who answer my questions; the forum has changed since I was here a year ago. :)

by eagl1

Hello again;
As far as the setup between puters is concerned, I followed all steps to a tee and the tech checked to make sure both puters were pinging each other. I redid all these steps several times so I could learn how to do it. In doing so, I found that I was able to make a floppy disk of the setup and to just install this in the win98 puter. That's how I finally got it to work because I know little about configurations and am trying my best to learn as each day goes by. I'm one of those people who "has" to know why something doesn't work and rarely take no for an answer. What I can't figure out is why the IE didn't get loaded from win98 setup? I did a complete format many times and tested the HHD, cdrom, floppy, psu, and memory. Thatleaves me with maybe a bad mobo. But I'm in the process of downloading and installing IE 6.0 and I'll see if that wasn't the problem. I've had numerous people tell me to connect to the net with my good pc before I play a game; this way when my friend comes over I'm already connected and therefore my friend can't cut me off. But this IS NOT a solution to me; that's just a fast way around things. I want to know why it doesn't work right. Hope this helps. :)

by werkz

client to client might be the prob...try adding a switch it will give u full duplexing

by eagl1

HOST COMPUTER: with WinXP

C:\>ping 192.168.0.1
Pinging 192.168.0.1 with 32 bytes of data:
Reply from 192.168.0.1:bytes=32 time<1ms TTL=128
Reply from 192.168.0.1:bytes=32 time<10ms TTL=128
Reply from 192.168.0.1:bytes=32 time<10ms TTL=128
Reply from 192.168.0.1:bytes=32 time<10ms TTL=128
Ping Statistics for 192.168.0.1:
Packets: Sent=4, Received=4, Lost=0 <0%loss>,
Approximate round trip times in mili-seconds:
Minimum=0ms, Maximum=0ms, Average=0ms.

OTHER COMPUTER: Win98SE

C:\>ping 192.168.0.1
Pinging 192.168.0.1 with 32 bytes of data:
Reply from 192.168.0.1: bytes=32 time<1ms TTL=128
Reply from 192.168.0.1: bytes=32 time<1ms TTL=128
Reply from 192.168.0.1: bytes=32 time<1ms TTL=128
Reply from 192.168.0.1: bytes=32 time<1ms TTL=128
Ping Statistics for 192.168.0.1:
Packets: Sent=4, Received=4, Lost=0 <0%Loss>,
Approximate round trip times in milli-seconds:
Minimum=0ms, Maximum=0ms, Average=0ms.

The only difference that I can see is in the "time" on each pinging. Don't know if this helps either but I thought I may as well post it.

by crisanderson

Are you pinging the router? or each computer, because if you're pinging the computers, one to the other, it shows you have the same IP address, try pinging by name, ie if your XP computer's name is myxp, go to the win98 machine and ping myxp. and vice versa. What may be happening is that your connection to the internet can only handle one comptuer at a time. I'm also guessing that the game you play is also connected to the internet????

by eagl1

I have different names for each puter and the workgroup name is MSHOME for both. I have a soft internal modem in Host pc and an Ethernet card in both pc's so the other pc connects through my 56k modem. This was supposed to be so simple that a child could do it. LOL.... The game that I play is a store bought racing game and is played through my HHD and I must also put the cd in the cd-rom. I had these pc's hooked up so that my best friend (who's also my landlady) can come up in the evenings and play on the internet because I want the company, I'm on a disability pension and I don't have any family here at all. Should I try to save up for a router? Or can you help me to start from scratch and set these puters up right? Just tell me what you need to know. Thank so much for all the help so far. :)

by crisanderson

Lets break this down... XP machine is the one you play your game on? Win98 machine is the one your friend comes over and access's the internet? Are these 2 computers connected to each other or connected through a router??? (a little box you maybe using to connect to the outside world)

by eagl1

OK. From HOST pc I pinged the other puter like this: C:\>ping PEGGYC
Results:Pinging PEGGYC [192.168.0.177] with 32 bytes of data.

The rest of the results are the same as I posted earlier.

Pinging on other computer like this:
C:\>ping eagl-1
Results:Pinging eagl-1.mshome.net [192.168.0.1] with 32 bytes of data.

by eagl1

OK. From HOST pc I pinged the other puter like this: C:\>ping PEGGYC
Results:Pinging PEGGYC [192.168.0.177] with 32 bytes of data.
Results:Pinging PEGGYC [192.168.0.177]bytes=32 time<1ms TTL 128
(this shows 3 more times)

Pinging on other computer like this:
C:\>ping eagl-1
Results:Pinging eagl-1.mshome.net [192.168.0.1] with 32 bytes of data.
Reply from 192.168.0.1: bytes=32time<1ms TTL128
(This shows 3 more times)

by eagl1

OK. From HOST pc I pinged the other puter like this: C:\>ping PEGGYC
Results:Pinging PEGGYC [192.168.0.177] with 32 bytes of data.
Results:Pinging PEGGYC [192.168.0.177]bytes=32 time<1ms TTL 128
(this shows 3 more times)

Pinging on other computer like this:
C:\>ping eagl-1
Results:Pinging eagl-1.mshome.net [192.168.0.1] with 32 bytes of data.
Reply from 192.168.0.1: bytes=32time<1ms TTL128
(This shows 3 more times)

The only difference I see is that one pings at 192.168.0.1 andthe other is 192.168.0.177. There's two 7's at the end of one string of #'s.

by eagl1

sorry but later noticed 2 differences in the pinging;
One string shows 192.168.0.1
The other string 192.168.0.177

Names of pinging:
C:\>Pinging PEGGYC [192.168.0.177]
C:\>Pinging eagl-1.mshome.net [192.168.0.1]

Why did the pinging add ".mshome.net" to the other string of numbers and not on the other pc? And if I read properly on the net; shouldn't one string end with a #2 if the first string ends with a #1?

by crisanderson

Sorry that I didn't get back to you on the weekend... Uhmmm.. yeah don't worry about the pinging... that seems to be fine. You should have 2 IP address's and you do have 2 different computer names so No need to worry on that. I'm guessing you can access the internet from both computers??? I want you to try opening the internet up first on the computer your friend uses, then try running your game. What I"m thinking is that your game has accessiblity to the internet, and if so, it sees the connection when you start the program, and looses it when another access's the internet. Basically When your friend comes over and opens up IE, it causes the computer your on to loose connection, hence the errors. Let me know, you may need to ask yourInternet Service Provider (ISP) about other type of connections to the outside world as in DSL/Cable modem... Let me know.

CA

by danners

Hey guys,

Just read through your discussion here.... very weird problem you're having. Sounds like when you are playing the game it is using your internal network only (the 192.168.0.x addresses) now i've never heard of it before but could it bepossible that Windows is bombing out when the second set of TCP/IP is being used (internet) ? because it is using both an internal and external network on the same protocol? I hope i make sense. It should work, I can actually try it at home and getback to you, i have two XP machines and the same game as you using ICS. My suggestion would be to try some 3rd party proxy software for your internet sharing, the XP one has possibly become corrupt and is bombing out when you try to use the TCP stack twice?

by eagl1

Hello again;
If I connect first on the host pc and then my friend can just log on and play her games and I can play Need For Speed Porche Unleashed without being cut off; unless, she gets disconnected (which seems to happen quite often) then when she tries to connect again my game goes away. Am I not correct in assuming that anyone who has set up a home network should be able to do any tasks on either pc without interference? I mean, this is the reason that I chose to network. In the meantime,I will get ahold of my ISP and post their response. Thank you both for all the help. And can someone tell me where I'm supposed to award the points for questions asked? I'm lost here on the new forum and don't know where to go. :):)

by tiagovalebarbosa

I do?n?t know if your games are originals or if they are copies, but what?s appening to you usually append when the to games have the same serial number! (this don?t append in all games)

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