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How Are You Securing Digital Content Across Alternative OS Platforms?
Hey everyone,
As more creators develop games and apps outside mainstream systems — including indie visual novels and story-driven games the need to protect content from unauthorized sharing across platforms like Android, Linux, and even Chrome OS becomes more important.
I’m curious:
How are you handling file security when distributing content on these alternative platforms? Especially when dealing with downloadable media or episodic games?Let’s exchange ideas or tools you’ve used to maintain control without limiting accessibility.
Looking forward to hearing what’s worked (or hasn’t) in your experiences!
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