Program Command Functions Exposed
Ever wondered what a program could really do, yet after exhaustive searches through it's enclosed documentation, internet searches, forums etc. etc. you just couldn't get the full answer you needed? How about the full answer in general?
Ever wonder why more documentation wasn't enclosed with complex programs? The fact of the matter is, that documentation wasn't reallt needed because the Command Functions that controls any program are all built right into the executables and dynamic links libraries themselves ! Throw away that help file, here's where you'll find the TO THE POINT functionality of your program.
All you need to do, is right click on the program's executable file ( .exe ), chose rename, and after the .exe type.txt, so it will read " .exe.txt " and hit enter, accept the message and it will turn the executable into a text file. then go ahead and open it. you will see all kinds of incoherant jibberish, but as you scroll down, you will finally come to some coherant wordsthat will, as you look through it, finally reveal the name of the program itself, and have some oddly texted wording after it. all you have to do is copy ( DO NOT CUT IT !!.. make sure you just copy it !! ) all the text thats legible, and then scroll up to the file option on the task bar and chose New. a new text file will be created. paste what you copied into it and minimize it briefly. go back to the executable file and rename it back to it's executable format by removing the .txt after the .exe and hit enter, and accept the message afterward. now, open the textfile you just created and decipher what the words are trying to say. if you have a computer, then I'm pretty sure you'll be smart enough to see that you just found all of the runline commands this program is capable of !! =)
for instance, I did a tutorial on registering files in my " Typelib Registration Utility " . all I did was do exactly what I just