Can’t seem to understand SOLID principles and design patterns
I’m trying to get into OOP lately, and I’m having trouble with SOLID principles ade.vait.c.om/software/solid-design-principles-the-guide-to-becoming-better-developers and design patterns.
I see why people use them, and I really want to use them too, but I can’t wrap my head around developing my classes to the specifications. I would really appreciate anything that would help my understanding of such.
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