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Gamecube/wii Emulator has very low FPS

By wompai ·
Hey, guys

I recently downloaded Dolphin: a GameCube and Wii Emulator. I tried to play the Super Smash Brothers Melee, but the framerate was really low. Not like other games i've ever played before. I've got an ATI Radeon Saphire HD 4600 AGP. Its GPU runs at 400 MHz and it has 1024 MB of graphic memory. Still it cant get the framerate of Super Smash Borthers Melee above 3 or 4 FPS. Does anybody know how to fix this or is my pc just unable to play GameCube games???

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Have you

by seanferd In reply to Gamecube/wii Emulator has ...

checked the system requirements at the new site, or the forums (which can be found via the old site as well)?

"System Requirements

Dolphin makes use of two processors if present!

* Windows XP or higher, or Linux, or MacOSX Intel.
* Fast CPU with SSE2.
* GPU with Pixel Shader 2.0 or greater. Not all integrated graphics chips work. read more"

Have you changed any settings?
http://www.dolphin-emulator.com/performance.html

Then there is the fact that such emulators rarely offer completely perfect support for all games. If some games work well while others do not, look in the forums for references to those games.
http://forums.dolphin-emulator.com/

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ok

by wompai In reply to Have you

I've tried to change the settings as you said. It seems that this improved the quality, however its not an ideal quality yet. The game Mario Kart Double Dash seems to crash at the intro now. The games XGRA and Mario Kart Wii do work with lower than normal framerates, but still Super Smash Brothers Melee has a really low FPS and it doesn't seem to react to the buttons I press. Its stuck at the intro.

The system requirements are just fine except my CPU is no Dual Core. Its a 2.8 GHz pentium 4. Is that maybe the reason why it doesn't run? because my videocard can't be the problem... (I guess)

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I have never used that emulator but

by Slayer_ In reply to Gamecube/wii Emulator has ...

If its like other emulators.

Try different video plugins, some should make use of techs like DirectX, others of OpenGL, others only using software, no hardware.

Your CPU is a bottle neck, so make sure to turn on triple buffering and if the option exists, turn down frame buffer effects.

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