Now I’m sure this question has popped up before, “What Graphics Renderer should i use? OpenGL or DirectX?”. Along with an answer I’d like ot discuss both the differences, and what each is good for.
I am a true gamer, its what i do. I built my computer specifically for gaming. I have herd all over the place that OpenGL is better than DirectX in many areas. In my experience OpenGL sucks! I’ve used it on several games and the framerate is horrible! So why are so many people rooting for OpenGL? Ive herd its a plus when it comes to 3d apps such as Maya, Lightwave, 3D Studio Max, etc.
So, which do you like btter and what are each good for???