Questions on Java 3D coding:
1) Is there anyway to set a drawn shape (Text3D) invisible or had it dispose during runtime in a Java 3D program? As for time being, I’m only able to change its appearance during runtime. My actual intention is to hada shape disappear at runtime when it’s collided with a user-control object.
2) Is there any source where I can get information on bounding and backclipping? As I loaded different objects with different sizes, I’ll have to set the above values again. But, I failed to get the perfect setting. As what I had been doing so far is to try running the program with different set of values one after another and it’s very time consuming. What will be the best technic to use?
3) How to set a limited area for the movement of the user-control sprite? I know about a function called “setCollisionBounds” but don’t know how to apply it!
4) Below are runtime messages I get when I try to use Ctrl-Q as my input to exit a program. A same program run atanother computer wor