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how to build a game server?

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i plan on building a game server. i just wanted to know if anyone can suggest a simple way to acheive this. speed would be one factor,plus what os to use. i could use as much help and info i can get on this.i know there is more involved with building a server but these are the only things i can think of at the moment. thanks to any who replys.

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by cg it

Games today are basically client side based and not server "application" based [application based being the server is providing all content to connected clients]. In essence, online games are nothing more that peer to peer networking using the internet as the portal. All clients have to have the same game, same version of the game, same maps, same mods, to be able to play with other players. The Server just provides a common background and connection.

Throughput [I/O] is more of a deciding factor than raw processor horse power. The server only needs to ensure all players have the same software on their computers and provide the comon connection to each other. I am not Linux literate [should be though] so I would say to have a stable server use W2K Server.

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